Final Class Paper
Video games, History, Business, Programming, Technology
My paper is on the history of internet and gaming cafes, focusing on how they are seen today, the problems they face and some potential solutions. Although my focus is on gaming cafes in America, because they are so popular overseas in Asian countries (such as South Korea, China, and Japan), they inevitably come up more often in my paper and presentation.
John Sun. "GLHF: A Brief Overview of Gaming Cafes" ART 108: Introduction to Games Studies (2017).