This project describes an approach to create an On-the-fly Map Generator for Openstreetmap Data Using WebGL. The most common methods to generate online maps generate PNG overlay tile images from a wide range of data sources, like GeoJSON, GeoTIFF, PostGIS, CSV, and SQLite, etc., based on the coordinates and zoom-level. This project aims to send vector data for the map to the browser and hence render maps on-the-fly using WebGL. We push all of the vector computation to the GPU. This means that less data needs to be sent to the browser. We have compared existing approaches to our method of generating maps and have been able to show that our method provides a faster and better solution.
Pundi Muralidharan, Sreenidhi, "On-the-fly Map Generator for OpenStreetMap Data Using WebGL" (2015). Master's Projects. 446.