https://doi.org/10.31979/etd.qhcz-5vus">

Publication Date

2008

Degree Type

Master's Project

Degree Name

Master of Science (MS)

Department

Computer Science

Abstract

In this project, we investigate the effectiveness of active interaction animation tools for learning. We limit our scope to a particular computer science course that teaches graph algorithms on an undergraduate level. More specifically, we evaluate student understanding of basic graph algorithms when two kinds of interactive animation tools are used by the students to learn the algorithms: active interaction and passive interaction. We hypothesize that animations which engage students in active interaction are more effective and more beneficial to learning and comprehension than the animations which do not explicitly engage students in active interaction. We conduct an experiment and study the effects of these two kinds of interactive animation on learning effectiveness.

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