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Authors

Marek Kapolka

Abstract

This article explores the concept of agency in video games, which the author distinguishes separately from interactivity. While traditional games emphasize challenge and goal completion, artistically-driven games may prioritize experiences of choice with undirected play.

Preservation Process

Archived from https://switch.sjsu.edu/archive/wp/v27/index.html%3Fp=134.html. Documentation of the preservation processes used for this collection is available at https://github.com/NickSzydlowski/switch. This article contains broken or missing images. Some visual content referenced in the text may not display properly.

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Game Design Commons

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