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Abstract

This article describes Odyssey, a virtual art and performance space in Second Life, and its role in fostering mixed-reality works that merge physical and virtual experiences.

Preservation Process

Archived from https://switch.sjsu.edu/archive/wp/v27/index.html%3Fp=85.html. Documentation of the preservation processes used for this collection is available at https://github.com/NickSzydlowski/switch. This article contains broken or missing images. Some visual content referenced in the text may not display properly.

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