Abstract
This article explores the importance of honesty in game design, which the author claims is frequently missing. Through the lens of indie games –The Relationship Saga, A Sad Tale, and Metro Rules of Conduct – the author explains how sincerity in game-making invites deeper engagement and meaning.
Preservation Process
Archived from https://switch.sjsu.edu/archive/wp/v28/index.html%3Fp=566.html. Documentation of the preservation processes used for this collection is available at https://github.com/NickSzydlowski/switch. This article contains broken or missing media. Some visual content referenced in the text may not display properly.
Recommended Citation
Kapolka, Marek
(2013)
"Honesty,"
SWITCH: Vol. 28:
No.
2, Article 1.
Available at:
https://scholarworks.sjsu.edu/switch/vol28/iss2/1