Abstract
This collection of essays explores the changing relationship between gaming and everyday life. Topics include the rise of gamification, the merging of virtual and physical realities, games as tools for activism and education, and the societal impacts of game-based systems.
Preservation Process
Archived from https://switch.sjsu.edu/archive/wp/v28/index.html%3Fp=571.html. Documentation of the preservation processes used for this collection is available at https://github.com/NickSzydlowski/switch.
Recommended Citation
Castle, Jenene; Bruneau, John; Kapolka, Marek; and Asmuth, Thomas
(2013)
"The Future of Gaming,"
SWITCH: Vol. 28:
No.
2, Article 3.
Available at:
https://scholarworks.sjsu.edu/switch/vol28/iss2/3