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Authors

Anna Anthropy

Abstract

This excerpt from “Rise of the Videogame Zinesters” explores the possibilities of games, emphasizing their roots in theater rather than film. The author argues that games are performative, with each playthrough offering a unique interpretation shaped by player decisions.

Preservation Process

Archived from https://switch.sjsu.edu/archive/wp/v28/index.html%3Fp=562.html. Documentation of the preservation processes used for this collection is available at https://github.com/NickSzydlowski/switch.

Included in

Game Design Commons

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