Abstract
The article is an excerpt from Rucker’s book “The Happy Mutant”. It begins with his reflection of his career with GoMotion. He discusses the relation that he saw between design and cyberspace. Later he discusses his experience with a game a colleague found on the net: a virtual world where player is an ant. He talks about the struggles he goes through in this virtual world because of game difficulty and poor visuals. He ties it all in with how the Silicon Valley works in a similar way, and is filled with hackers and programers all needing each other to get things done.
Preservation Process
Archived from http://switch.sjsu.edu/archive/nextswitch/switch_engine/front/front.php%3Fartc=212.html. Documentation of the preservation processes used for this collection is available at https://github.com/NickSzydlowski/switch. Metadata for this item was created and augmented by Marc Cordonero, Spring 2022, Art 104
Original Article URL
http://switch.sjsu.edu/archive/switch/alife/rucker/ants1.html
Recommended Citation
Rucker, Rudy
(1996)
"Gnarly Rantings about the Hacker and the Ants,"
SWITCH: Vol. 3:
No.
1, Article 10.
Available at:
https://scholarworks.sjsu.edu/switch/vol3/iss1/10
Included in
Databases and Information Systems Commons, Graphics and Human Computer Interfaces Commons, Information Security Commons, Numerical Analysis and Scientific Computing Commons, Theory and Algorithms Commons