Instructor

James Morgan

Document Type

Final Class Paper

Publication Date

Spring 5-24-2021

Keywords

Video games, violence, Controversy

Abstract

Numerous case studies and published research have led many gamers and non-gamers to wonder whether the excessive loads of violence found in video games is truly necessary for “fun” gameplay and entertainment. Controversies have been arising within famous video games such as the Grand Theft Auto series, Call Of Duty: Modern Warfare 2, and Six Days in Fallujah. These three games have been the subject of numerous present day debates and have sparked many arguments within the gaming community. As well as the debate of whether these games are indeed harmful to the player’s psychology and nature has yet to be determined, and will possibly forever be debated by scholars, and video game players. This brief but detailed analysis will analyze and study these three games and the potential impact they may have on the human psyche, and if the extreme loads of violence is necessary for fun gameplay. Most notably, this analysis is meant to bring to question why violence is deemed necessary in video games in order to be perceived as fun and if the line has been too far passed in the context of “justifiable violence” in the form of entertainment.

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