Publication Date
Fall 2011
Degree Type
Master's Project
Degree Name
Master of Science (MS)
Department
Computer Science
Abstract
The purpose of this research project is to exhibit an efficient method of creating dynamic lighting and shadowing for the generation of forests on terrain. In this research project, I use textures which contain images of trees from a bird’s eye view in order to create a high scale forest. Furthermore, by manipulating the transparency and color of the textures according to the algorithmic calculations of light and shadow on terrain, I provide the functionality of dynamic lighting and shadowing. Finally, by analyzing the OpenGL pipeline, I design my code in order to allow efficient rendering of the forest.
Recommended Citation
Ben-David, Jonathan, "GENERATION OF FORESTS ON TERRAIN WITH DYNAMIC LIGHTING AND SHADOWING" (2011). Master's Projects. 197.
DOI: https://doi.org/10.31979/etd.p3zd-njst
https://scholarworks.sjsu.edu/etd_projects/197