Publication Date

5-29-2020

Document Type

Contribution to a Book

Publication Title

Advancements in Computer Vision Applications in Intelligent Systems and Multimedia Technologies

Editor

Muhammad Sarfraz

DOI

10.4018/978-1-7998-4444-0.ch005

First Page

76

Last Page

100

Abstract

This chapter elaborates on using generative adversarial networks (GAN) for virtual try-on applications. It presents the first comprehensive survey on this topic. Virtual try-on represents a practical application of GANs and pixel translation, which improves on the techniques of virtual try-on prior to these new discoveries. This survey details the importance of virtual try-on systems and the history of virtual try-on; shows how GANs, pixel translation, and perceptual losses have influenced the field; and summarizes the latest research in creating virtual try-on systems. Additionally, the authors present the future directions of research to improve virtual try-on systems by making them usable, faster, more effective. By walking through the steps of virtual try-on from start to finish, the chapter aims to expose readers to key concepts shared by many GAN applications and to give readers a solid foundation to pursue further topics in GANs.

Comments

This is the Version of Record, and has been used with the permission of IGI Global, under their Fair Use Policy.

Department

Computer Science

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