Publication Date
5-1-2023
Document Type
Article
Publication Title
Games and Economic Behavior
Volume
139
DOI
10.1016/j.geb.2023.01.004
First Page
88
Last Page
116
Abstract
This paper uses a novel lab experiment to test claims about the origins and functions of religion. We modify the standard public goods game, adding a computer-based agent that adjusts earnings in ways that might depend on players' contributions. Our treatments employ three different descriptions of the adjustment process that loosely correspond to monotheistic, atheistic, and agnostic interpretations of the computer's role. The adjustments neither mask players' contributions nor magnify their impact. Yet players in all three adjustment treatments contribute much more than those who play the standard public goods game. Players' contributions and survey responses show that adjustments induce superstitions in all treatments, with the strongest superstitions appearing in the quasi-monotheistic treatment and the weakest in the quasi-atheistic treatment. Text-based communication raises contributions and strengthens coordination. But when paired with the quasi-monotheistic description, communication also promotes counterproductive quests for winning numbers.
Funding Number
59214
Funding Sponsor
John Templeton Foundation
Keywords
Collective action, Experiments, Religion, Superstition, Uncertainty
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 4.0 License.
Department
Economics
Recommended Citation
Aidin Hajikhameneh and Laurence R. Iannaccone. "God games: An experimental study of uncertainty, superstition, and cooperation" Games and Economic Behavior (2023): 88-116. https://doi.org/10.1016/j.geb.2023.01.004
Comments
This is the Version of Record and can also be read online here.