Supporting 3D: Potential practices for the creation and preservation of 3D/VR in libraries

Publication Date

1-1-2022

Document Type

Article

Publication Title

Public Services Quarterly

Volume

18

Issue

3

DOI

10.1080/15228959.2022.2062522

First Page

209

Last Page

217

Abstract

While information organizations and cultural heritage institutions have been considering best practices and ethical questions around digital creation and stewardship for decades, over the last few years, the required technologies for creating three-dimensional (3D) objects and virtual reality (VR)/augmented reality experiences have grown more affordable and accessible to nontechnical practitioners. COVID-19 further accelerated the adoption of these modalities among researchers, educators, and artists. In response, libraries, archives, and museums have strengthened their support of 3D/VR content development and are actively seeking effective methods of preservation and long-term access. This article explores some popular methods of 3D/VR capture and creation supported by such institutions, as well as the current state of digital preservation practices in libraries and other cultural heritage organizations.

Funding Sponsor

National Endowment for the Humanities

Keywords

3D objects, augmented reality, digital preservation, virtual reality

Department

Library

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