Selfish Routing and Path Coloring in All-Optical Networks
Publication Date
January 2007
Document Type
Contribution to a Book
Publication Title
Combinatorial and Algorithmic Aspects of Networking
Editor
Jeannette Janssen, Paweł Prałat
Volume
4852
DOI
10.1007/978-3-540-77294-1_8
First Page
71
Last Page
84
Abstract
We study routing and path coloring problems in all-optical networks as non-cooperative games. We especially focus on oblivious payment functions, that is, functions that charge a player according to her own strategy only.We first strengthen a known relation between such games and online routing and path coloring. In particular, we show that the price of anarchy of such games is lower-bounded by, and in several cases precisely equal to, the competitive ratio of appropriate modifications of the First Fit algorithm.Based on this framework we provide results for two classes of games in ring networks: in Selfish Routing and Path Coloring a player must determine both a routing and a coloring for her request, while in Selfish Path Coloring the routing is predetermined and only a coloring of requests needs to be specified. We prove specific upper and lower bounds on the price of anarchy of these games under various payment functions.
Keywords
Short Path, Nash Equilibrium, Social Cost, Competitive Ratio, Online Algorithm
Recommended Citation
Ioannis Milis, Aris Pagourtzis, and Katerina Potika. "Selfish Routing and Path Coloring in All-Optical Networks" Combinatorial and Algorithmic Aspects of Networking (2007): 71-84. https://doi.org/10.1007/978-3-540-77294-1_8
Comments
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