Instructor
James Morgan
Document Type
Final Class Paper
Publication Date
Spring 5-11-2020
Keywords
Games, Violence, Culture
Abstract
For the past fifty years, video games have been around as a form of entertainment we consume on a daily basis. Unlike the books and movies seen in pop culture today, video games take us on virtual journeys where people participate in unique gameplay objectives based on player involvement. Because the idea of player engagement was rare at the time, it was inevitable that video games would revolutionize the way we view entertainment onwards. With video games becoming increasingly popular throughout the years, the debate of whether they are truly violent in nature has rubbed many people like myself the wrong way.
Recommended Citation
Brandon Palomino. "Recreating the Virtual Bullets that Pierces Through the Soul of Gaming: Video Games and its Cultural Perception on America’s Violent Homefrontier" ART 108: Introduction to Games Studies (2020).