Instructor

James Morgan

Document Type

Final Class Paper

Publication Date

5-2025

Keywords

Artificial Intelligence, Machine Learning, Transformers

Abstract

Artificial intelligence has transformed the landscape of game development in ways early pioneers could only imagine. In my project I explore four major phases of AI evolution: classical AI methods, the rise of machine learning, the advent of transformer architectures, and a spirited debate about whether transformers truly think. To illustrate these shifts I use examples like MYCIN, which helped doctors decide treatments, and Deep Blue, which beat a world chess champion. You’ve probably lost track of time exploring an open world that adapts to your choices, right? That sense of immersion is powered by AI behind the scenes. From procedurally generated dungeons in indie titles to branching narratives in blockbuster games, AI shapes how much agency you feel. Have you ever wondered how matchmaking algorithms decide which opponents you face online, or how toxic behavior gets spotted? Live-service games rely on machine learning to keep communities fun and fair. The broad impact of AI in gaming can be seen in how modern open world titles adapt world conditions based on player choices. From dynamic weather systems to realistic economies AI has shaped player agency and immersion.

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