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Publication Date
Summer 2010
Degree Type
Thesis - Campus Access Only
Degree Name
Master of Science (MS)
Department
Kinesiology
Advisor
Peggy Plato
Subject Areas
Kinesiology
Abstract
This study investigated whether the basic Nintendo Wii Fit aerobic games elicit
sufficient intensity for the improvement and maintenance of cardiorespiratory fitness.
Cardiorespiratory and metabolic responses while playing three trials of the beginner
Nintendo Wii Fit aerobic games, Basic Hula Hoop, Basic Step, and Basic Run, were
measured in 20 young adults (9 men aged 23.8 ± 3.3 years and 11 women aged 24.5 ± 2.1
years). Intensity during the Nintendo Wii Fit aerobic game-play protocol averaged 37%
of heart rate reserve (HRR), 10 for rating of perceived exertion (RPE), 3.4 metabolic
equivalents (METS), and 131 kcal estimated energy expenditure over 30 min. For
maintenance and improvement of cardiorespiratory fitness, the American College of
Sports Medicine (ACSM) recommends a minimal exercise intensity of 40/50% HRR and
an RPE of 12. To receive health benefits, ACSM recommends exercising at a minimum
intensity of 3 METS and expending a daily minimum of 150 kcals per exercise session.
Out of the four metabolic variables measured, METS was the only variable that
met ACSM recommendations for improving health and fitness. It was concluded that the
basic Nintendo Wii Fit aerobic games may improve health and aid in weight loss, but
they will not maintain or improve cardiovascular fitness in healthy, young adults.
Recommended Citation
Parker, Ashaleigh, "Cardiorespiratory and metabolic responses to the Nintendo Wii Fit aerobics" (2010). Master's Theses. 3823.
DOI: https://doi.org/10.31979/etd.2q8q-w7nb
https://scholarworks.sjsu.edu/etd_theses/3823