Instructor
James Morgan
Document Type
Final Class Paper
Publication Date
Spring 2024
Keywords
Video games, Race, Gender, Identity
Abstract
In this paper I will bring light to the exploration of gender, race, and identity in video games. While also having a focus on how the representation crosses with social and cultural contexts. I will be researching different games from many different genres, which will show light to the way video games reflect and shape societal attitudes towards gender, race, and identity. When using close textual analysis and theoretical framework from topics that include critical race theory, media, and feminist theory. This research will help to seek to explore the nuances and complexities of representation in gaming which implicates video game players and the industry in its entirety.
Recommended Citation
Osayame Erinmwingbovo. "Finding Identities: Identities in Video Games from a Gender, Race, and Identity Representation" ART 108: Introduction to Games Studies (2024).